How is dialog created?
Many people used proximity, movement, and a sense of openings and closings to create dialog. The majority of the class had their two spaces connected in some way-usually by the skewers. Some people had two completely separate pieces that had some type of relationship, like Yung's.
How is a sense of space/place defined?
We questioned each other as to if having more than two spaces was breaking the "rules." We all agreed that it was acceptable to have more than one space because it was usually two larger spaces that defined our sense of dialog.
We also discussed scale and relativity. Scale is an important factor in any project, especially this one. For some people, a large scale model was appropriate, and for others a small model. Some people chose to have their paper be the focus of the project and others chose the skewers.
How is the idea of system generated?
Through a sense of negative and positive space and how the structure is formed.
How is scale utilized in the project?
There are equal conversations. The two spaces are equal in size. Also, the ratio of the skewers to the size of paper is important. Some people chose to use skewers with the full 4x6 piece of bristol board, while others chose to fold the paper so that the size of the skewers and paper was proportional.
How do two-dimensional images add to the understanding of the project?
It helps the viewer see more details and it helps the artist/architect express their thoughts a little more differently than if they were just using words.
How did the initial project idea evolve?
Most peoples' initial project idea evolved from their Unity project. A lot of people used very similar techniques and ideas as they did in Unity.